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What's Vital Forces?

Vital Forces is a personal passion project PF mod I've been working on since November 2022. It first initially started out as a means for me to grasp the fundamental concepts of LuaU, and quickly evolved into this game that me and my friends join up to have a bit of fun in. This section of the site is dedicated to this mod, an update log, as well as the main hub for info relating to this game.

So, what's unique about this?

My main vision for Vital Forces is to turn PF into a "pick-up-and-play" type FPS game with its primary focus on variety and fun.
Vital Forces (2) is a complete overhaul of the original mod, with a new codebase and an actual focus on this vision.
This doesn't mean that VF(2) is going to alienate those who are looking for a more "serious" experience, closer to that of what PF was meant to be (atleast from what I feel, lol)

Play Vital Forces (1) (ARCHIVE) here

Game Modes

A non exhaustive list of game modes coming in Vital Forces (2).

The usual suspects:

Team Deathmatch

Team Deathmatch

The game mode seen in literally every FPS. Need I say more? Team with the most kills wins.

Kill Confirmed

Kill Confirmed

A slight modification of the classic game mode, where you need to collect the tags of the ones you kill. Most tags wins.

King of the hill

King of the Hill

Yet another "classic" game mode seen in a lot of FPS games. Capture and hold the hill for the longest time to win.

Flare Domination

Flare Domination

A spin on KOTH, involving multiple capture points. Capture and hold the most points for the longest time to win.